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Abstract

Stone, Donald S., 2013, Using freehand three-dimensional drawings to clarify and verify subsurface Previous HitstructuralNext Hit interpretations, in C. Knight and J. Cuzella, eds., Application of Previous HitstructuralNext Hit methods to Rocky Mountain hydrocarbon exploration and development: AAPG Studies in Geology 65, p. 113.

DOI:10.1306/13381686St653577

Copyright © 2013 by The American Association of Petroleum Geologists.

Using Freehand Three-dimensional Drawings to Clarify and Verify Subsurface Previous HitStructuralNext Hit Interpretations

Donald S. Stone

Independent Consultant, 6178 S. Lakeview St., Littleton, Colorado, 80120, U.S.A. (e-mail: [email protected])

ABSTRACT

The generation of one or more three-dimensional (Previous Hit3-DNext Hit), freehand drawings, based on integrated analysis of a two-dimensional (2-D) geologic database (e.g., borehole Previous HitdataNext Hit, Previous HitseismicNext Hit profiles, surface geology, etc.), is proposed here as a rewarding exercise in the development of a final interpretation of subsurface geologic structures. A freehand Previous Hit3-DNext Hit drawing based on integration of 2-D interpretive Previous HitstructuralNext Hit contour maps (of at least two horizons) and Previous HitstructuralNext Hit cross sections can clarify and verify the Previous Hit3-DNext Hit details of complex subsurface geologic structures, check on the internal consistency of the interpretation, uncover untenable, interpretive, geologic configurations, and highlight possible obscure trap geometries. In some cases freehand Previous Hit3-DNext Hit drawings can aid in the visualization of impenetrable Previous Hit3-DNext Hit images produced by computer software programs. Isometric projection or linear perspective drawings are generally the most useful kinds of Previous Hit3-DNext Hit renditions, but strict adherence to these disciplines is not a requirement in the generation of an initial Previous Hit3-DNext Hit sketch.

Generating a Previous Hit3-DNext Hit image using computer software is dominantly the functional domain of the left hemisphere of the brain (left brain), whereas the generation of freehand Previous Hit3-DNext Hit drawings is dominantly the functional domain of the right brain and requires penetrative visualization in the conversion of 2-D Previous HitdataNext Hit to Previous Hit3-DNext Hit imagery. The right brain excels in intuitive, creative, imaginative Previous HitstructuralNext Hit interpretation. Examples of freehand Previous Hit3-DNext Hit drawings of complex subsurface and surface geologic structures, both self-generated and Previous HitfromNext Hit literature, are presented along with some auxiliary Previous Hit3-DNext Hit analog modeling methods.

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